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Games

This is an archive of game projects I have contributed to significantly, in chronological order

Snail Game

Snail Game

Led by Me

Favorite

Snail Game is a top-down local multiplayer game designed to be played with controllers. We made over 48 hours for the Global Game Jam of 2023!

Blood Favor

Blood Favor

Led by Me

Favorite

Blood Favor is a First-Person Shooter Roguelike Game I led in VGDev in the Fall of 2022. It features runtime level generation, five different weapons, advanced shooting AI and much more!

Call of Duty: Modern Warfare II

Call of Duty: Modern Warfare II

Led by Me

Favorite

Call of Duty: Modern Warfare II is the 19th installment of the Call of Duty franchise, headed by Infinity Ward. I worked at Infinity Ward as a Game Design intern on the Multiplayer team the summer before its release, though I also worked with and contributed to the Singleplayer team!

Out of Pocket

Out of Pocket

Led by Me

Favorite

Out of Pocket is a jam game from the GMTK 2022 jam. It is an interactive story game that changes as you play it

Slider

Slider

Led by Me

Favorite

Slider is a 2D puzzle adventure game I worked on as part of the Georgia Tech VGDev club during the Spring of 2022. I designed the puzzles and wrote dialogue for the desert world in the game. I also wrote the dynamic soundtrack for the factory world. Slider is set to release on Steam!

Disaster Guard

Disaster Guard

Led by Me

Favorite

Disaster Guard is a first person shooter survival management game made during the 72-hour Ludum Dare 50 game jam. The prompt was "The End is Inevitable" and we answered it with an over-the-top survival game where everything is breaking down and 4 different disasters threaten your life at once! It placed 394th out of 1,923 jam submissions.

Call of Duty: Vanguard

Call of Duty: Vanguard

Led by Me

Favorite

Call of Duty: Vanguard is the 18th installment of the Call of Duty franchise, headed by Sledgehammer Games. I interned with Sledgehammer as a Level Design intern for Vanguard during the summer before its release. I worked primarily on the singleplayer campaign.

Doggy Disk

Doggy Disk

Led by Me

Favorite

Doggy Disk is a cute 2D tower defense game we made during a 48-hour game jam by the Georgia Tech VGDev club. I led a team of 5 Georgia Tech students as we tried to answer to the prompt "All Around You". It won 2nd place.

Dino-Store

Dino-Store

Led by Me

Favorite

Dino-Store is a 2D stealth action educational game that was made by the Georgia Tech DILAC Lab as part of an effort to teach the public about the effectiveness of various disease prevention methods in wake of the COVID-19 pandemic.

BeatDown

BeatDown

Led by Me

Favorite

BeatDown is a rhythm-based party game I led in the Spring of 2021. Featuring a complex rhythm system, AI, Singleplayer, and Multiplayer.

Atonement

Atonement

Led by Me

Favorite

Atonement is a custom Black Ops 3 Zombies map. It features a beautiful and highly vertical map, with lots of custom weapons, perks, and enemies. I did scripting work for the map to help bring custom features like the zombie spawn rush and minecart pack-a-punch system to life.

Afterbirth

Afterbirth

Led by Me

Favorite

Afterbirth is a custom Black Ops 3 Zombies map that is a remaster of an old World At War custom zombies map I had made. The map is an homage to the game The Binding of Isaac, and takes many of the elements from the 2D roguelike game and incorporates them into a 3D shooter.

Cataclysm

Cataclysm

Led by Me

Favorite

Cataclysm is the largest custom Black Ops 3 Zombies map I have worked on. The map dwarfs all the normal Treyarch maps in size and has quite a lot of custom features to boot. I worked on scripting some of those custom features, as well the main quest easter egg.

Frostbite

Frostbite

Led by Me

Favorite

Frostbite is a custom Black Ops 3 Zombies map I led as part of a team of 3 people during a 2 month long Christmas mapping contest by YouAlwaysWin. It takes place in a mysterious house in the North Pole, and has many custom scripted features.

Sandstorm

Sandstorm

Led by Me

Favorite

Sandstorm is the first custom Black Ops 3 Zombies map I made. It takes place by a pyramid in the desert, and was built entirely by me.

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©2020 BY DREW BUSCH

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